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:. Ultrasound Study Info

UPDATE: On several occasions we have used out ultrasound machines at Fort Mifflin however each frequency used had created sound on put digital recorders. We plan to start again from the beginning using only analog recorders.

(The details of this experiment are being written up. More about the theory behind this study, data, evaluation of that data, and explanations of the images below will be posted soon.)

Click top see larger images
Detail of instrument we will be using  Range for high and low settings One of our ultrasonic wave generators

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Graph showing Stochastic Resonance Graph of White Noise Graph of Pink Noise

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   Notes:

1. Ultrasonic sound waves cannot penetrate walls.
2. Humans can hear frequencies up to abut 20 kHz. Frequencies above that are what we call "ultrasonic waves.
3. Ultrasonic sound waves are not harmful to humans.
4. Ultrasonic sound waves are harmful pets if they are above 25 kHz, so be careful in conducting experiments with ultrasound.

Definitions

Frequency The number of repeating cycles of change in air pressure that occur in one unit of time (usually a second. Frequency is measured in units originally called cycles per second (CPS), now called Hertz (Hz).
Audio Frequency The range of frequencies which a human being can hear. The range is defined as 20 Hz to 20 kHz (20,000 Hz) for convenience; but in practice, is realistically closer to 20 Hz to 17 kHz (17,000 Hz).
Ultrasonic frequency Frequencies above 20 kHz that can not be heard by humans. Some animals can hear ultrasonic frequencies. Dolphins are believed to hear up to 70 kHz.
Amplitude This is the height of its waveform. This tells you its volume or magnitude.
Decibel The unit used to measure amplitude (how loud a sound is).  Normal speech is about 80dB.
Wavelength The distance between two identical points on a waveform i.e. one cycle of the waveform, or the spatial distance between two identical points of an electromagnetic or sound pressure wave, which have the same phase. In high frequency waves, there are more cycles in a given unit of time than there are in low frequency waves.
 

Amplitude

Frequency

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Important to remember: When we talk of amplitude (decibels), we are talking about how loud a sound is. When we talk about frequency (hertz), we are talking about the wavelength of a sound.  We can hear sounds between 20 and 20,000 Hz…. and we can hear sounds about 10 decibels and higher.

Stochastic resonance

Stochastic resonance is “a phenomenon in which a nonlinear system is subjected to a periodic modulated signal so weak as to be normally undetectable, but it becomes detectable due to resonance between the weak deterministic signal and stochastic noise.” In other words… Imagine a sound that is too low to be heard. (Very low decibels). Add another sound to it (for example running water or rustling leaves…what EVP experimenters sometimes call “white noise”).  When the two sounds mix (top graph a) the amplitude of the inaudible sound can be raised to the audible level (bottom graph b).

BEAT 

BEAT is a phenomenon that takes place when vibrations at two different frequencies are combined at a certain point in space. At the meeting point, the two waves will act in a manner that causes them to produce two new vibrations. That is, the point will vibrate at a frequency that is the sum of the original frequencies and at the same time, and at the same time, at a frequency that is the difference between the two original frequencies. For Example, if two frequencies are combined…20,000 and 25,000 Hz… the sum, 45,000 Hz, is not audible; however, the difference… 5,000 Hz… is audible and can be recorded.

What does this all have to do with EVP?

I believe that the principle of stochastic resonance and the beat  phenomenon can be used in recording EVP's. Using ultrasonic sound waves as ambient noise when recording can possibly raise the amplitude and/or frequency of an inaudible EVP to the audible level, thus increasing the number and and/or quality of EVP’s recorded during an investigation.

More coming soon

 

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